
The game allows players to field over 300 types of military units covering 15 time periods along with 15 different civilizations to play with, each with its own strengths and weaknesses, special powers, and unique units. Empire Earth II takes this idea and runs with it, piling feature upon feature upon feature. The underlying conceit of the Empire Earth franchise has always been "epic" - the idea that players would be able to take a civilization from hunter-gatherers using stone knives and bear skins all the way to a futuristic society that uses fusion-powered mechs to fight its wars. If you can get over the initial learning curve - which can be downright mean at times - you'll find a multiplayer game that could keep you hooked for years to come. Mad Doc is led by Ian Lane Davis, an accomplished game designer with a doctorate in artificial intelligence.Įmpire Earth II is one of the deepest and most customizable RTS games I've ever seen. Civilizations can now construct walls, bridges, and roads that offer appropriate bonuses to travel, trade, and defense.ĭeveloper Mad Doc Software previously worked Legends of Aranna, the stand-alone expansion for the original Dungeon Siege, as well as Art of Conquest, the official add-on for the original Empire Earth. Other features, such as picture-in-picture command windows, a "Citizen Manager" feature, and changing weather are also designed to enhance the experience of striving for global dominance. While keeping with the theme of military, economic, and political domination throughout the ages of history, Empire Earth II strives to be bigger than its predecessor in nearly every way, offering more modes, larger maps, more than 275 structures, and over 350 units available unit types.

The game offers three built-in single-player campaigns: Korean (early epochs), German (middle epochs), and American (late epochs). Free-form and multiplayer gamers can choose their factions from a wide selection - German, British, Roman, American, Greek, Egyptian, Turkish, Babylonian, Korean, Japanese, Chinese, Incan, Aztec, or Mayan - each designed to portray a distinct cultural identity.

Real-time strategists lead humble, stone-age tribes to conquer the world, through 15 epochs spanning 12,000 years of humankind's past, present, and future, in this Mad Doc Software sequel to Stainless Steel Studios' critically acclaimed Empire Earth.
