
I will try to get a computer capable of running the game to work on the table, but I cant promise anything at this point. Therefore, I dont have a date when I will be able to update the table. Thanks again for the version update last week and we patiently await your next table creation. This might be a stretch, but is there any way you can add addition equipment slots for ground units and for aircraft I would like to have 5 or 6 equipment slots instead of the 2 or 3 currently allowed. I should be back next week, so I estimate the new table around 1124 or 1125. Hi could you look into Exp pointer game points to current xp of units, unfortunately its not static pointer so i cant hack it. Ill dedicate some more time to study this in the following days, so hopefully there will be good news soon. Last edited by KNATHRAK on Fri 8:48 pm, edited 7 times in total.Ībout god mode and the removal of the restrictions on unlimited move and attack for all units, Im still fairly new to game hacking, so Im having some trouble figuring out how to make them work for all of them. Hopefully, this will make the table last longer between game updates. Update history: 043021 - Confirmed that table for v1.24 still works for v1.26 game update.Ĭonfirmed that table for v1.24 still works for v1.25 game update. Unlimited moves (scouts and submarines only) - Mega unit XP (max unit veterancy is capped at lvl 5).

Unlimited attacks (does not work with ships). Mega victory points (spend some to activate). Blitzkrieg 3 Cheat Engine Code With AOB.While still in Early Access after nearly two years, it's still available here.

Those newly added tutorials likely won't do much to prepare you for his smooth moves - but he could teach you a thing or two about intricate micro-management. If you're ready for him, he's ready for you. Just to make things make even more sense, he's locked between a 5-10 second delay as a match starts to ensure he's not already rolling ahead while a player is still sat in a loading screen. Without access to hidden information, Boris knows when to hide from encroaching enemies, use buildings as barriers during firefights and a good sense of commanding his infantry to wage war at the best of their ability. Nival Originally Had Ideas For Microtransactions in Blitzkrieg 3 But Buckled Under Fan Pressure Everything about Boris is strictly by-the-book yet he's still a force to be reckonned with.

He's here to make your life a living hell by proving that computer-handled artificial intelligence needn't lap up hidden information to provide a challenge to a human opponent. Boris is the first 'neural network' AI competitor to make it into Blitzkrieg - Nival's latest World War II RTS title.
